i really like this game! i beat it on my fifth/sixth try with many diamonds and money printers :) 🐸💲 this is a very addicting game, and i will play again to see if i can beat my high score (50,891) 👍
Awesome game! Recommendation: Some way to see how many points each specific sticker (or even better, specific interactions) generated, either after each round or after winning/losing. Obviously thats *alot* of information so maybe it can be displayed out of the way so people who arent interested arent bothered.
Just got my first win with 9 balls left over! I think the interactions which got me the most points were:
1) Gold + Diamond + MoneyPrinter spam 2) Humans + Spring spam 3) Icecream + Trees + Bananas spam
It was important to avoid any destructive stickers since they would have killed valuable point generating objects!
Notes on general strategy: -Make sure you always fill low point faces first, except to get multi-sticker bonuses/interaction -Consider what stickers work well geographically together, i.e. Cigs + Bombs on the same die makes for easy smoking! -Saving 1 ball on level 1 helps just as much as saving on level 35, dont be wasteful!
Cool, I won first try! I hope you add more stickers because now I feel like I've seen all of them.
Also, ping-pong balls are a little slow after you lose the main ball. I feel like sometimes I spent a minute or two just waiting for them to leave the screen.
Dunno how I feel about the radar, I think instead of looking for my own shots I was pretty much just getting the gold shot every round.
Hello! I love the game! Is super fun! I have a couple of ideas:
- I know that putting the same type of sticker on the same die gives it extra power? But how about COMBINATIONS with other stickers? Like synergies. For example: money printer, coin, piggy bank, etc?
- I think there should be a way to get rid of stickers you don't want. Maybe at the end of the level a way to sell them based on the amount of money/points you have? I really wanna be able to synergize better with stickers because the concept is super fun!
- I would love to have a "favorite" system for certain die. Having lots of pages is great, but I would love to have my most optimal dice on the first page.
- The radar is great but makes things TOO easy. Maybe you need to unlock it first? Or just work under certain circumstances? (like after the scanner maybe?)
- The ability to buy powerups or multipliers would REALLY help! (For example, a pad to make the ball bounce instead of falling down and ending the combo would be fantastic! I would love to keep the combo going as much as possible. Really fires up my dopamine receptors lol)
- The sound effects are AMAZING. Really scratch that specific itch in my brain, so great job!
Overall, I'm definitely buying the game once it comes out! It's super fun and addictive! Great job!
You really got the game feel down, everything feels very juicy and satisfying but I've been playing for 10 minutes and im still trying to grasp what the basic mechanics even are. I pick these upgrade like things and add them to my dice but idk what it does exactly. could just be me idk
I've played this a good bit, won a few times, lost more times. It's extremely fun! A few thoughts:
I think the radar is helpful, but maybe makes things too easy? Maybe it could be something with limited uses? Or something else to nerf it a bit.
I wish there were temporary+random powerups, like having multiple balls (that can be angled differently, or start in a different spot) for a single shot, special/temporary multipliers, etc. (Maybe the kind of things that would be in breakout?)
On the flipside, temporary debuffs would also be good too (temporarily locking dice to be unscored for example).
I also like what someone else suggested about a skill tree.
In general, if there were more variable to diversify gameplay and boost replay value after even winning a run, that would really great.
Also settings to toggle sound would be appreciated.
I hope I don't come off as too critical. Like I said, I've played this quite a bit because the gameplay is already so much fun! I love the aesthetic as well. Thank you so much!
Got my first win. This game is often heavily luck based to get what combo you're fishing for, but it's also very addictive and fun! Great stuff! I like the sfx too.
Almost won (31/36). Very good game, needed a tutorial but you've gotten alot of comments about that already. The gold line in that range needs to be removed, it's too powerful and makes the game easier. The 15% buff needs to be addressed because I have no idea what it is about. If it is a 15% bonus towards points then it needs to be buffed because I only use the gold line. Also if you add a skill tree that you can upgrade with points based on how many characters you beat, now looking at that it is a big project so :P
Hi, I really liked the game and I would like to translate it into Russian.I hope you can give feedback, if you are interested, write to the mail. matvejzlenko6@gmail.com.PS I don't understand coding, I can only translate the game.
Hey, Amazing game, but I'm a little confused on how the same sticker bonus works. A few of the other things are also a little unclear. I think there should be a easier way to figure that out. Maybe an information page on all combos you've used so far and some of the inner workings like the dice scanner.
thank you for the feedback! I tested the game on Windows and macOS using chrome based browsers. I will check the game engine to see if there is a known problem
wow. pro. i see you pick a lot of wizard, but i usually have been passing on it cus it seems low value...UNLESS it gives +3 for EACH symbol inside it's AOE ?!?!
[cus i'm under the impression it gives +3 on spawn and a single + if it hits any symbol]
what have you found to be the strongest symbols/synergy? 11 balls left after lvl 36 is insane.
This is a great game, and it's really rewarding to hit a shot that goes on for a long time. All of the combos and the sheer silliness of it all just adds to the experience. If this gets an early acess on Steam, I'd definitely play it.
By far one of the most addicting games I've ever played. However, the 15% bonus is just not enough of a boost to justify not using the aim guide. Consistently the guide gives the most consistent points, which makes the hunt for the golden line a bit of a chore, since I'm always gonna pick it. Giving a larger off-guide bonus or just removing the guide entirely might remedy this. Wish it was explained how that guide is calculated. I also wish that I could either speed-up/slow-down time, or just be able to scroll through the point log. But this game has a beautiful, charming retro feel, aesthetically it feels like if Chibi-Robo and Vib-Ribbon had a weird, gambling-addict baby. It has destroyed my morning.
you should add a way that i can see how many of my points were scored through each means. right no i just kind of have to hope that what i am doing is working and i want to know which of my combos are worth leaning more in to and which did not work. also if you wanted to you could put how many times the thing was triggered also.
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i really like this game! i beat it on my fifth/sixth try with many diamonds and money printers :) 🐸💲 this is a very addicting game, and i will play again to see if i can beat my high score (50,891) 👍
nice!!! thank you for playing (:
OBSESSED i shared it with my friends too
thank you so much! <3
very good game
thank you!
Would love MacOS builds if possible.Cheers!
added to the list, thanks!
Thanks!
I have no idea what anything does, But I LOVE THE GAME!
THANK YOU!!
Awesome game!
Recommendation:
Some way to see how many points each specific sticker (or even better, specific interactions) generated, either after each round or after winning/losing. Obviously thats *alot* of information so maybe it can be displayed out of the way so people who arent interested arent bothered.
Just got my first win with 9 balls left over! I think the interactions which got me the most points were:
1) Gold + Diamond + MoneyPrinter spam
2) Humans + Spring spam
3) Icecream + Trees + Bananas spam
It was important to avoid any destructive stickers since they would have killed valuable point generating objects!
Notes on general strategy:
-Make sure you always fill low point faces first, except to get multi-sticker bonuses/interaction
-Consider what stickers work well geographically together, i.e. Cigs + Bombs on the same die makes for easy smoking!
-Saving 1 ball on level 1 helps just as much as saving on level 35, dont be wasteful!
thank you for playing and for the idea! also, those are great tips!!
Cool, I won first try! I hope you add more stickers because now I feel like I've seen all of them.
Also, ping-pong balls are a little slow after you lose the main ball. I feel like sometimes I spent a minute or two just waiting for them to leave the screen.
Dunno how I feel about the radar, I think instead of looking for my own shots I was pretty much just getting the gold shot every round.
Anyways its a fun time! Congrats.
congrats!! and thank you for playing and for the feedback!
I think I need some help. I always die before my sixth or fifth dice (if lucky).
thank you for playing! frogs help a lot :p
Hello! I love the game! Is super fun!
I have a couple of ideas:
- I know that putting the same type of sticker on the same die gives it extra power? But how about COMBINATIONS with other stickers? Like synergies. For example: money printer, coin, piggy bank, etc?
- I think there should be a way to get rid of stickers you don't want. Maybe at the end of the level a way to sell them based on the amount of money/points you have? I really wanna be able to synergize better with stickers because the concept is super fun!
- I would love to have a "favorite" system for certain die.
Having lots of pages is great, but I would love to have my most optimal dice on the first page.
- The radar is great but makes things TOO easy. Maybe you need to unlock it first? Or just work under certain
circumstances? (like after the scanner maybe?)
- The ability to buy powerups or multipliers would REALLY help! (For example, a pad to make
the ball bounce instead of falling down and ending the combo would be fantastic! I would love to keep the combo going as much as possible. Really fires up my dopamine receptors lol)
- The sound effects are AMAZING. Really scratch that specific itch in my brain, so great job!
Overall, I'm definitely buying the game once it comes out! It's super fun and addictive! Great job!
thank you so much!!! <3 those are great ideas, I added them to the list!
You really got the game feel down, everything feels very juicy and satisfying but I've been playing for 10 minutes and im still trying to grasp what the basic mechanics even are. I pick these upgrade like things and add them to my dice but idk what it does exactly. could just be me idk
thank you for playing and for the feedback!!
I've played this a good bit, won a few times, lost more times. It's extremely fun! A few thoughts:
I hope I don't come off as too critical. Like I said, I've played this quite a bit because the gameplay is already so much fun! I love the aesthetic as well. Thank you so much!
those are great ideas! thank you so much for playing and taking the time to share such detailed feedback!! <3
brainrotting
thanks for playing :D
Really great game, I got my first win with 1 ball to spare
Keep up the good work
thank you <3 congrats!!!
wow I like this just like 5th grade math,I don't know what the hell is happening
haha thank you for playing! :D
I’m really glad I found this game! I quite liked the sound effects too, they were quite satisfying.
thank you, glad you liked it!! :)
this was so fun it reminds me of nubbys number factory
thank you for playing!!
👌🏻
🤍
Addictive, snappy gameplay; I really like the quirky art style :)
thank you!🤍
i like this game alot, i think it would be way more fun if you could move the stickers around on the dice, trying to plan ahead feels imposible
thank you for the feedback and glad you liked it :)
Got my first win. This game is often heavily luck based to get what combo you're fishing for, but it's also very addictive and fun! Great stuff! I like the sfx too.
congrats and thank you for playing!!
I managed to get a win! That was a lot of fun! Definitely gonna share this around and do more runs later on it has a lot of potential ^_^
congrats!! thank you for playing! :)
Almost won (31/36). Very good game, needed a tutorial but you've gotten alot of comments about that already. The gold line in that range needs to be removed, it's too powerful and makes the game easier. The 15% buff needs to be addressed because I have no idea what it is about. If it is a 15% bonus towards points then it needs to be buffed because I only use the gold line. Also if you add a skill tree that you can upgrade with points based on how many characters you beat, now looking at that it is a big project so :P
thank you for playing and for the feedback! 🤍
I *think* this game is good but I really have no idea whats going on... this nees a tutorial
thank you for the feedback!!
very addicting game, I love it!
highest level I got was 11
🤍
Killed a week of work playin this game. Loved it. Thanks very much.
haha thank you for playing :D
one win will not change your fate
proceeds to win
congrats!!! :D
Hi, I really liked the game and I would like to translate it into Russian.I hope you can give feedback, if you are interested, write to the mail. matvejzlenko6@gmail.com.PS I don't understand coding, I can only translate the game.
thank you for the offer! I'm not currently planning any localization, but if I need it in the future, I'll let you know
idea:
have the radar 15% bonus change to a bonus based on how far from the radar you are
thank you for the idea!
Such a good game I nearly finished it, lost at level 32. The concept is so good exactly my type of game !! I can’t wait for the full game !!
thank you, glad you enjoyed it!!
ok this one was PAINFUL to watch it barely fall short right near the end </3

hahah i am HOOKED
so close!!! :D thank you for playing :)
thank you for playing!!
Hey, Amazing game, but I'm a little confused on how the same sticker bonus works. A few of the other things are also a little unclear. I think there should be a easier way to figure that out. Maybe an information page on all combos you've used so far and some of the inner workings like the dice scanner.
thank you for the feedback!! I'll make sure to explain the mechanics better in future versions
Why wont the game run? Running it on interstellar on a Dell Chromebook.
thank you for the feedback! I tested the game on Windows and macOS using chrome based browsers. I will check the game engine to see if there is a known problem
thank you! glad you enjoyed it, congrats!!
wow. pro. i see you pick a lot of wizard, but i usually have been passing on it cus it seems low value...UNLESS it gives +3 for EACH symbol inside it's AOE ?!?!
[cus i'm under the impression it gives +3 on spawn and a single + if it hits any symbol]
what have you found to be the strongest symbols/synergy? 11 balls left after lvl 36 is insane.
honestly not entirely sure how the wizard worked, but seemed to give lots of points so ¯\_(ツ)_/¯
the best synergy i found was inflation/money printer + all the gold/diamonds etc, basically multiplying point, and frog sticker is pretty op too!
I dont think ive ever played a game that had me in such a relaxed state during a video, beautiful game that doesn’t take itself too seriously
Dive into THIS Super Relaxing Adventure Featuring... Balls Dice and Stickers?
thank you so much for the video!! :)
This is a great game, and it's really rewarding to hit a shot that goes on for a long time. All of the combos and the sheer silliness of it all just adds to the experience. If this gets an early acess on Steam, I'd definitely play it.
thank you for playing!!
By far one of the most addicting games I've ever played. However, the 15% bonus is just not enough of a boost to justify not using the aim guide. Consistently the guide gives the most consistent points, which makes the hunt for the golden line a bit of a chore, since I'm always gonna pick it. Giving a larger off-guide bonus or just removing the guide entirely might remedy this. Wish it was explained how that guide is calculated. I also wish that I could either speed-up/slow-down time, or just be able to scroll through the point log. But this game has a beautiful, charming retro feel, aesthetically it feels like if Chibi-Robo and Vib-Ribbon had a weird, gambling-addict baby. It has destroyed my morning.
thank you so much for the feedback!!
you should add a way that i can see how many of my points were scored through each means. right no i just kind of have to hope that what i am doing is working and i want to know which of my combos are worth leaning more in to and which did not work. also if you wanted to you could put how many times the thing was triggered also.
thank you for playing and for the idea! I've added it to the checklist
Wishlisted on Steam! Would love for a downloadable client.
thank you for the wishlist!! I'll add a downloadable version soon
Love the feedback and global juiciness. It's just fun to watch and listen!
thank you!!