Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 41 to 80 of 176 · Next page · Previous page · First page · Last page
(+2)

Addicting. Had to stop myself.

thank you for playing! :D

(1 edit) (+1)

Awesome game, can play for hours!I'll wait for the full version!!! :P 

(1 edit) (+1)

thank you! glad to hear that you enjoyed it!

(+1)

btw, your game inspired me to create my own game! But I need to finish making my another game first :/ (Why do I get ideas for other games while I'm making another game 😭😭)

(+1)

happens to the best of us :'D

(+2)

awesome game, honestly peak. An annoying bug is that sometimes the game freaks out and the textures and text gets all bonkers. hope it gets fixed :P

thank you!! added to the bug list :)

(+3)

You had me holding my pee for like half an hour because I couldn't stop playing. Great game! :D

(+1)

haha sorry, thank you for playing!! :D

(1 edit) (+1)

hey bilge! i have streamed on twitch before but i stopped, however i’ve recently decided to rekindle the channel and i wanted to make a new overlay for it, and i’ve been massively inspired by the art style of this game to make it! would it be ok if i dm’ed you on discord so it’d be easier to talk about how to do it (mainly just the style as i’m pretty unfamiliar with construct)?

i can probably try to do it in construct since that’s what you used for this, also there’s a twitch chat plugin so it is possible

hope youre ok with this!! :)

hey! glad to hear the style inspired you! I don't know anything about twitch overlays but as for the style there's no real trick to it in c3. I made the art in aseprite but any paint software would work just fine

(+3)

this is like crack to my ADHD brain, the sounds and the visuals are perfect stim fuel. Love it <3

(+1)

thank you! 🤍

(+1)

Love the game but i'd love it more if there was a way to actually build dice rather than just picking randomly, maybe a shop or some kind of way to build up a specific kind of sticker based build idk

(1 edit) (+1)

thank you for playing and for the feedback!! there will be a shop in the full game :)

(+1)

This is awesome :)

(+1)

ok i dont understand how i get points, the dice is in 1 but i win 9 points.. why??? please help jajajajaj Have you played Ballionaire?

haha sorry, it definitely needs a proper tutorial :D yes, I've played it!

(+2)

It's really fun but I have no idea what's going on

thank you for playing! :D

(+3)

game was really fun, and time-consuming (I lost in the end 💔)

thank you for playing <3

(+1)

found a soft lock. if you beat the level and you already have all of the dice filled, it makes you put one down even though its all full. cant to anything

(+1)

actually I don't think this is just for beating the level

(+1)

thank you so much for the report!! I will fix it ASAP

(+2)

Played a couple runs, and it's pretty fun and easy to learn! I've sent you a DM on Twitter and hope to see the game develops further.

(+1)

thank you for playing!!

(+2)

Oh right, a little feedback during hovering at stickers. Highlight symbols in another color to see which symbols it has synergy too.

(+2)

Really fun at first, later game decisions don't feel very impactful, game gets pretty damn tedious later on.  I got to wave like 13 with the ping pong balls and just restarted cause they take FOREVER haha.  I like the idea that ping pong makes points of time builds like banana / ice cream viable but I would never do that again.  I'd recommend speeding time up exponentially if you're gonna keep that in the game.
Love the aesthetic and all the polish, really top notch stuff and the performance is great, I'm interested to see where this goes

(+2)

thank you so much for playing and for the feedback!!

(+2)

I love the game, but there are a few problems:
- It's too hard to make a build based around a group or just one sticker
- there is no reason to aaply a sticker to a high die face. Maybe stickers could have special intercations based on what face they're on or give a different amount of points based on face

(+1)

thank you for the feedback! <3

(+1)

additionally, there should be a way to remove stickers
or to at least not take any sticker when forced to choose one

(+2)

This is a pure chaos, thank you!

(+2)

thank you for playing!! :D

(+1)

I really enjoyed this game! It’s super fun and addicting I love it so much!

🤍🤍🤍

(+2)

really enjoyed this.. just wish it was less addictive lol. 
got to the point where all but 1 of my dice was filled up.. if only i had 2 more balls i could have won. 

I have a question: what is the random like... rainbow that goes down the screen? what triggers that? 

(+1)

thank you for playing! :D

the rainbow/scanner activates when all the dice on the board have been touched at least once. It then scans the board and trigger all the dice again

sorry for the confusion, I will add a proper tutorial in the full version :)

(+1)

with the additional wisdom of how the rainbow scanner works i got to the end! with 9 balls to spare

(+2)

Very cool!

One thing it needs is a "CONFIRM" button before firing the ball. The number of times I slipped off my chosen trajectory just before pushing the button to fire is a bit annoying. 

(+1)

thank you for playing and for the feedback!! added it to my checklist

(+1)

Thanks!

(3 edits) (+1)

Love this!

Question: what exactly does the radar indicate? Is it the shot that will generate the most points, 
or have the most bounces/keep the ball on the board the longest/hit the most die?


If it indicates the highest point shot, I think maybe the orange "best shot" indicator should be removed 
to give it a little more challenge - like your best shot is somewhere in this green space, good luck!


Some other thoughts: upgrades would be cool! 
Like, +1 to all money/gold/diamonds. Or the bottom frame of the board is solid for one bounce.
Like someone else said, some kind of indicator for how many points 
each sticker is generating would be awesome. Either after each shot or a running total.


Would also be nice for the excess points from the last level roll over!

(+1)

thank you for the feedback and great suggestions!! :)

The radar center/orange shot checks for the most bounces. I will remove or adjust it in the full version

I'm planning to add a shop and dice/face upgrades. Also a statistics screen at the end of the run

(+1)

Cool game, very dopaminergic
Money printer + diamond + gold bar + pickaxe strat is goated

nice!! congrats thank you for playing! :)

(+1)

great game! i think you should add a gimmick to every enemy to make them special

thank you!! great idea, something similar is on my todo list!

(+1)

I love this one!

>Follwing bilge
Wait, what did he do...PAGER *flappy bird flashabacks* IT'S YOUUUUUUUUUUUUUUUU

hehe thank you for playing! :D

(+1)

We need dice size and shape variation 

thank you for the suggestion!

(+1)

addicting

that's a great score, congrats!!!

(+2)

i think we might need a highlight for the stickers that can work together.and I still don't know what does the number above the sticker do

thank you for playing and for the feedback!! I will add a proper tutorial in the full version. The numbers above the stickers are bonus points but I will probably remove or change them later

(+1)

my cat luv this game !! would luv an endless mode where you could replace the stickers on ur dice or rerolls for new stickers :3 already wishlisted !!!! 

hehe thank you! I wish I had a cat to playtest with :D endless mode is a great idea btw, I will try to implement it in the full version

(+1)

the thing turned into an idle game for a while…
I love all this interactivity!

wow nice!!! thank you for playing :D

(+1)

pls add a slow motion button I really want to see the things happening

thanks! added to my checklist :D

(+1)

this look cool

thanks!

(+1)

Cannot install, requires the Microsoft Edge Webview2 runtime

thanks for the feedback! currently, the desktop version needs microsoft edge runtime but I will look into uploading nwjs version in the future updates

(1 edit) (+1)

Pretty fun. One question though, do the numbers next to the stickers mean anything?

(+1)

I believe the numbers just indicate that you have that many of that sticker on that die

thank you!! yes, putting the same sticker on the same die gives bonus points and the number shows how many bonus points you get when that face is triggered

(+1)

this is so fun! what engine do you use?

thanks! I use construct 3

(+2)
I don't understand what I'm doing, but I love everything
(+1)

glad you liked it!! :D

(+1)

简单而有趣的游戏,非常良好的游戏反馈,美术风格也很可爱。当你找到一个可以N次反弹的角度时,你会感到快乐。也许UI可以显示每一次预计的可以得分的反弹次数(such as ‘It is expected to rebound 99 times!’),我会花更多时间来玩。或许也可以加上更丰富的弹力系数(不过简单也是一种非常好的体验)。总之,这是一款很好的游戏,也有很拓展空间,我会给你9/10分。

thank you for playing and for the feedback! 🤍 

(+1)

i really like this game! i beat it on my fifth/sixth try with many diamonds and money printers :) 🐸💲 this is a very addicting game, and i will play again to see if i can beat my high score (50,891) 👍

nice!!! thank you for playing (:

(+1)

OBSESSED i shared it with my friends too

thank you so much! <3

(+1)

very good game

thank you!

(+2)

Would love MacOS builds if possible.Cheers!

(+1)

added to the list, thanks!

(+1)

Thanks!

(+4)

I have no idea what anything does, But I LOVE THE GAME!

THANK YOU!!

(+1)

Awesome game!
Recommendation:
Some way to see how many points each specific sticker (or even better, specific interactions) generated, either after each round or after winning/losing. Obviously thats *alot* of information so maybe it can be displayed out of the way so people who arent interested arent bothered.


Just got my first win with 9 balls left over! I think the interactions which got me the most points were:

1) Gold + Diamond + MoneyPrinter spam
2) Humans + Spring spam
3) Icecream + Trees + Bananas spam

It was important to avoid any destructive stickers since they would have killed valuable point generating objects!

Notes on general strategy:
-Make sure you always fill low point faces first, except to get multi-sticker bonuses/interaction
-Consider what stickers work well geographically together, i.e. Cigs + Bombs on the same die makes for easy smoking!
-Saving 1 ball on level 1 helps just as much as saving on level 35, dont be wasteful!

thank you for playing and for the idea! also, those are great tips!!

Viewing most recent comments 41 to 80 of 176 · Next page · Previous page · First page · Last page